Counter-Strike 2 (CS2) to Marvel Rivals Sensitivity Converter
Mathematically match your aim between Counter-Strike 2 (CS2) and Marvel Rivals with zero muscle memory loss. Exact 3.333333x conversion factor.
Balanced precision and quick turns for tactical FPS.
sensitivity 1.1136 Exact Conversion Formula: Counter-Strike 2 (CS2) → Marvel Rivals
CS2 → MR Quick Reference Table
| CS2 Sens | MR Sens | cm/360 @800 DPI |
|---|---|---|
| 0.28 | 0.95 | 185.6 cm |
| 0.56 | 1.85 | 92.8 cm |
| 0.84 | 2.80 | 61.9 cm |
| 1.11 | 3.70 | 46.8 cm |
| 1.39 | 4.65 | 37.4 cm |
| 1.67 | 5.55 | 31.1 cm |
| 2.23 | 7.45 | 23.3 cm |
| 2.79 | 9.30 | 18.6 cm |
| 3.34 | 11.15 | 15.6 cm |
Reference points around the typical CS2 sensitivity of 1.11. cm/360 (how many centimeters you move the mouse for a full 360° turn) stays identical across both games — that is the whole point of the conversion. Table assumes the same mouse DPI on both games; use the converter above for cross-DPI conversion.
Step-by-Step In-Game Setup
- Open Marvel Rivals and navigate to:
In-Game: Settings -> Controls -> Camera Sensitivity. - Paste your calculated sensitivity into the input box or in-game console.
- Verify your mouse polling rate (recommended 1000Hz or above) and ensure raw input is turned ON.
- Hop into our in-browser aim testing range below to verify flick muscle memory before queueing ranked!
Test Your Converted Sensitivity In-Browser
No need to boot up your game. Click inside the range to lock your mouse pointer, test flicks, and test your reaction speed ranking.
Simulates your selected in-game sensitivity with raw mouse input. Hit the glowing targets as fast as you can.
Press ESC anytime to unlock cursorVisualize Your Exact cm/360° & Mousepad Space
See how much physical desk space you need for a 180° flick or 360° turn. Compare wrist aim vs arm aim styles.
Esports Champions Sensitivity Presets
Curious what the top world champions play on? Click any pro player to load their exact DPI and Sensitivity into the converter instantly.
TenZ (Tyson Ngo)
Sentinels
s1mple (Oleksandr Kostyliev)
Natus Vincere / Falcons
Shroud (Michael Grzesiek)
Sentinels / Cloud9 Legend
ZywOo (Mathieu Herbaut)
Team Vitality
Demon1 (Max Mazanov)
NRG / Champions 2023 MVP
m0NESY (Ilya Osipov)
G2 Esports
Aspas (Erick Santos)
Leviatán / LOUD
NiKo (Nikola Kovač)
G2 Esports / Falcons
tarik (Tarik Celik)
Sentinels / Major Champion
Boaster (Jake Howlett)
Fnatic
ImperialHal (Phillip Dosen)
Team Falcons / TSM
aceu (Brandon Winn)
Sentinels / NRG Legend
Everything You Need to Know About Sensitivity Math
Learn how game engine yaw multipliers work, how to preserve muscle memory, and how to calibrate your mouse settings.
How do I convert my Counter-Strike 2 (CS2) sensitivity to Marvel Rivals?
To convert from Counter-Strike 2 (CS2) to Marvel Rivals, multiply your Counter-Strike 2 (CS2) sensitivity by 3.333333 (assuming identical mouse DPI). For example, if your sensitivity in Counter-Strike 2 (CS2) is 1.114, your equivalent sensitivity in Marvel Rivals is 3.713.
Why can't I just use the same sensitivity number in Marvel Rivals?
Counter-Strike 2 (CS2) uses an internal engine yaw multiplier of 0.022, while Marvel Rivals uses 0.0066. Because the engines calculate view rotation angles differently per mouse hardware pulse (count), direct numerical copy-pasting will result in distorted muscle memory.
Where do I enter my converted sensitivity in Marvel Rivals?
In-Game: Settings -> Controls -> Camera Sensitivity. Alternatively, you can edit your config file located at: Saved in cloud per NetEase account.
Does changing mouse DPI between Counter-Strike 2 (CS2) and Marvel Rivals affect this?
Yes. If your DPI is different between the two games, the formula is: Target Sens = (Source Sens × 3.333333) × (Source DPI / Target DPI). You can check the 'Change Target DPI' option in our converter above to compute this automatically.
Supported FPS Game Engines
Click any game pair below to open the dedicated conversion guide